Companions told to wait are still counted as active companions.Ĭhallenge perks are unlocked by fulfilling certain requirements. Unless the companion is dismissed, the perk will remain in effect regardless of the distance between the player and their companions. The perk remains in effect so long as the companion is currently following the player. For example, Enhanced Sensors is only in effect while the Courier is accompanied by ED-E. You can get up to a total of 25 non-challenge perks with all four add-on installed.Ĭompanion perks, as their name suggests, are granted by the player's companions. Other types of perks are granted through completing various tasks, and do not count against the limit of regular perks.
Only regular perks may be selected during level up.
There are 88 regular perks, 8 companion perks, 16 challenge perks and several other special perks.
To counter how easy it was to max out the player's skills in Fallout 3, most of the skill-boosting perks have been removed or replaced. Unlike in Fallout 3, the Perk Rate in Fallout: New Vegas is one perk every two levels.